Zork Series
Zork II: The Wizard of Frobozz
Zork II: The Wizard of Frobozz is a Adventure game released on November 1, 1981 for PDP-11, Atari 8-bit, Commodore C64/128/MAX and 12 more. The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II …
About
The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear.
Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.
Storyline
You will explore a long-hidden region of the Great Underground Empire, a region dominated by the Wizard
of Frobozz. The wizard was once a respected enchanter, but when his powers began to fade he was exiled by Dimwit Flathead. Now bordering on senility, the wizard is still a force to be reckoned with. Your goal, as you venture into the wizard's realm, is to avoid his capricious tricks and learn to control his magic.
Screenshots
Artwork
Release Dates by Platform
Game Info
- Developer
- Infocom
- Publisher
- Infocom
- Engine
- Z-machine
- Game Modes
- Single player
- Perspective
- Text
- Genres
- Adventure
- Themes
- Fantasy
Languages
- Audio / Voice
- English
- Text / Subtitles
- English
Links
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