Zelda III: Hyrule Explorer

Role-playing (RPG) Adventure Action Fantasy
July 20, 2019
Released 2472 days ago
Super Nintendo Entertainment System

About

As everyone knows, ALttP enforces a very linear order of the dungeons (at least until you’ve played a large part of the game). This minimizes the exploration aspect to a large extend. The goal of this hack is to remove the linearity as much as possible, without changing anything substantial. In fact, the author very much aimed at the changes being completely unnoticeable if not invisible.

Obviously, it would not make sense to allow access to everything at any time. There are a few necessary “sync points” for the story: Link needs all pendants to get the Master Sword, to fight Aghanim, to transfer to the Dark World. Link needs all crystals to access Ganon’s tower. Etc. Thus the goal is to allow an “as arbitrary as possible” order for getting the crystals and pendants, respectively.

Screenshots

Release Dates by Platform

Super Nintendo Entertainment System Worldwide
Jul 20, 2019

Game Info

Developer
eyeballkid
Game Modes
Single player
Perspective
Bird view / Isometric
Genres
Role-playing (RPG) Adventure
Themes
Action Fantasy

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