Truxton II cover

Truxton Series

Truxton II

Main Game
Shooter Science fiction
February 1, 1992
Released 12518 days ago
Arcade FM Towns

About

Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three.

There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.

Storyline

“During the time of the grand battle known as Tatsujin, another battle was being fought in a remote area of the infinite universe, with similar stakes. The battle was known as Tatsujin Oh.”

Screenshots

Artwork

Videos

Gameplay Video

Release Dates by Platform

Arcade Worldwide
Feb 1, 1992
Arcade Worldwide
Jun 1, 1992
FM Towns Worldwide
Apr 1, 1993

Game Info

Developer
Toaplan
Publisher
Toaplan, Ving Co., Ltd.
Game Modes
Single player, Co-operative, Split screen
Perspective
Bird view / Isometric
Genres
Shooter
Themes
Science fiction

Multiplayer

Offline Co-op Yes
Split-screen Yes

Languages

Text / Subtitles
English, Japanese

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