Tower Noire cover

Tower Noire

Role-playing (RPG) Turn-based strategy (TBS) Indie
March 9, 2018
Released 2975 days ago
Web browser Linux PC (Microsoft Windows) Mac

About

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days.

Gameplay Tips:

* The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly.
* Your starting equipment will very quickly need to be upgraded.
* Passive effects for weapons may be more useful than additional strength.
* Some passives affect positioning and can help you from getting cornered.
* Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways.
* Explore the room carefully for easy enemies that drop edible items and items scattered around.
* Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage.
* Move slowly.

Screenshots

Release Dates by Platform

PC (Microsoft Windows) Worldwide
Mar 9, 2018
Linux Worldwide
Mar 9, 2018
Mac Worldwide
Mar 9, 2018
Web browser Worldwide
Mar 9, 2018

Game Info

Developer
Cow, Sheldon Ketterer
Publisher
Cow, Sheldon Ketterer
Engine
PICO-8
Game Modes
Single player
Perspective
Bird view / Isometric
Genres
Role-playing (RPG) Turn-based strategy (TBS) Indie

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