Ten Metre Tide
About
Ten Metre Tide is a kinetic novel presented as two interlocking cycles of vignettes.
Features an original story, art, photography, embroidery, collage, and music by kazehai + ppilotco.
Storyline
The era of border setting between the nation of Camden and its neighboring Maitland is long past. After nearly two centuries, just a single land dispute remains: Fort Colwyn, an insignificant island in the shared Bay of Fundy.
So insignificant, in fact, that neither country ever cared to seriously stake its claim.
But when a Maitlandish industry titan receives permission to use the island as an off-shore facility, a chain of events is set off which culminates in Fort Colwyn's final year of human settlement.
A third-generation Colwynite struggles to envision life outside the only home she’s ever known.
The ferryman’s daughter becomes an adult as the world of her childhood falls out of existence.
A Maitlandish oil heiress attempts to reconcile her past with her past and with her future.
Love, blame, memory, history. :: No love, no blame, no memory, no history.
Screenshots
Artwork
Release Dates by Platform
Game Info
- Developer
- kazehai
- Engine
- renpy
- Game Modes
- Single player
- Perspective
- Text
- Genres
- Visual Novel
- Themes
- Historical Drama
Languages
- Text / Subtitles
- English, English