Super Pac-Man cover

Pac-Man Series

Super Pac-Man

Puzzle Strategy Arcade Action
49
User Score
8 ratings
September 26, 1982
Released 15918 days ago
Arcade Commodore C64/128/MAX Atari 5200 DOS Legacy Mobile Device

About

Super Pac-Man is a game in Namco's Pac-Man family, but instead of gobbling up dots, Pac is required to eat fruit and prizes, such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells, and shamrocks. Most of these items are hidden in passages that have locked doors at either entrance, and in order to unlock the doors, Pac needs to eat the key that is closest to the passage that he wishes to unlock. As usual, ghosts will keep chasing Pac around the maze until he has lost all his lives. However, Pac can enter the warp tunnels at either side of the maze to lose the ghosts quickly.

There are two types of power pellets in the maze: green and yellow. Yellow power pellets cause ghosts to turn blue, allowing Pac to eat them for points, whereas green ones cause Pac to enlarge and will also cause the ghosts to become much thinner and wider, allowing him to fly over them. He can also break open the doors without the need of keys. The effects of the pellets, unfortunately, only last for a number of seconds. During the time that he is enlarged, a flashing star will appear besides two boxes that are located in the middle of the maze. The first box will display the current fruit or prize, and the other will display a rotating selection of them. If Pac manages to eat the star when they match there will be a large bonus score.

Occasionally, after three or more stages, there will be a bonus stage where Pac automatically gets enlarged. The object of these stages is to eat everything in the maze before the time runs out and, during these stages, there will be no ghosts to pursue him.

Screenshots

Release Dates by Platform

Arcade Worldwide
Sep 26, 1982
Arcade Worldwide
Oct 1, 1982
Commodore C64/128/MAX Worldwide
Dec 31, 1988
DOS Worldwide
Dec 31, 1989
Legacy Mobile Device Worldwide
May 17, 2006

Game Info

Developer
Beam Software, Namco
Publisher
Bally Midway, Namco
Game Modes
Single player, Multiplayer
Perspective
Bird view / Isometric
Genres
Puzzle Strategy Arcade
Themes
Action

Multiplayer

Languages

Text / Subtitles
English

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