Spindizzy cover

Spindizzy Series

Spindizzy

Main Game
Puzzle Action Science fiction

Spindizzy is a Puzzle game released on December 31, 1986 for Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum and 2 more. As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 …

62
User Score
5 ratings
December 31, 1986
Released 14504 days ago
Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC

About

As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with

Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.

Release Dates by Platform

Apple II Worldwide
Dec 31, 1986
Commodore C64/128/MAX Worldwide
Dec 31, 1986
Atari 8-bit Worldwide
Dec 31, 1986
Amstrad CPC Worldwide
Dec 31, 1986
ZX Spectrum Worldwide
Dec 31, 1986

Game Info

Publisher
Electric Dreams Software
Game Modes
Single player
Perspective
Third person, Bird view / Isometric
Genres
Puzzle
Themes
Action Science fiction

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