SNK vs. Capcom: SVC Chaos cover

Street Fighter Series

SNK vs. Capcom: SVC Chaos

Fighting Action
70
User Score
20 ratings
68
Critic Score
1 reviews
July 24, 2003
Released 8312 days ago
Arcade Neo Geo AES Xbox PlayStation 2

About

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Screenshots

Artwork

Videos

Gameplay video

Release Dates by Platform

Arcade Worldwide
Jul 24, 2003
Neo Geo AES Worldwide
Nov 13, 2003
PlayStation 2 Worldwide
Dec 23, 2003
Xbox Worldwide
Sep 28, 2004
Xbox Worldwide
Oct 7, 2004
Xbox Worldwide
Mar 18, 2005
PlayStation 2 Worldwide
May 1, 2005
Xbox Worldwide
May 13, 2005

Game Info

Developer
SNK Playmore
Publisher
Mega Enterprise, Ignition Entertainment, SNK Playmore
Engine
Neo Geo MVS
Game Modes
Single player, Multiplayer
Perspective
Side view
Genres
Fighting
Themes
Action

Multiplayer

Languages

Audio / Voice
Japanese
Text / Subtitles
English, English, Spanish (Spain), Spanish (Spain), Japanese, Japanese

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