Sleepwalker cover

Sleepwalker

Platform Puzzle Comedy
December 31, 1993
Released 11811 days ago
Amiga CD32 Commodore C64/128/MAX Atari ST/STE Amiga

About

The game centres on a boy called Lee and his faithful dog Ralph. We're introduced to Lee from the dog's perspective after waking up to find his owner sleepwalking through his bedroom window. Ralph leaps after him and the player then takes control of what happens next.
Throughout the game Lee will relentlessly walk in the direction he is facing, the problem is there are objects and pitfalls in his path that can ultimately wake him up or even kill him. The player can monitor Lee's sleep level with a bar at the top of the screen. If the bar reaches zero, Lee wakes up and the player loses a life. If this happens three (or five depending on settings) times the game is lost.
The player controls Ralph the dog in order to manipulate either Lee, or the objects he is likely to walk into, to see him safely to the end of a level. The frequency of these pitfalls increases as each level progresses and, as it does, the player has to spend more time strategically neutralising threats, far in advance of Lee's actual position in the level.
Although it is possible for Lee to die, resulting in a loss of life and restart of the level for the player, Ralph is invincible, surviving otherwise fatal incidents with comedic effect.
If all the levels are successfully completed Lee finally returns to his bed and crawls back in.

Screenshots

Videos

Gameplay Video

Release Dates by Platform

Amiga Worldwide
Dec 31, 1993
Amiga CD32 Worldwide
Dec 31, 1993
Commodore C64/128/MAX Worldwide
Dec 31, 1993
Atari ST/STE Worldwide
Dec 31, 1993

Game Info

Developer
CTA Developments
Publisher
Ocean Software
Game Modes
Single player
Perspective
Side view
Genres
Platform Puzzle
Themes
Comedy

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