Shadow Dancer cover

Shinobi Series

Shadow Dancer

Port
Platform Hack and slash/Beat 'em up Action

Shadow Dancer is a Platform / Hack and slash/Beat 'em up game released on June 1, 1991 for Sega Master System/Mark III. Shadow Dancer on the Master System retains a lot of the arcade game's content, but simplifies the graphics and sound to better suit the hardware. Stage layouts are slightly different, and the decision…

June 1, 1991
Released 12893 days ago
Sega Master System/Mark III

About

Shadow Dancer on the Master System retains a lot of the arcade game's content, but simplifies the graphics and sound to better suit the hardware. Stage layouts are slightly different, and the decision to use sprites similar in size to the arcade version means that fewer enemies can appear on screen at any one time. Sprite flicker is a common sight, and entire sections of stages are removed to save space. Unlike the arcade version, players cannot backtrack during either side-scrolling or boss sections, limiting player to a very small section of the screen during the boss fights.

The most striking omission in the Master System version of Shadow Dancer is the dog as an active character, but it is still available as a game mechanic. When a valid target is onscreen, the player must crouch. While crouched, the ninja magic icon will slowly transform into a a dog head. When the icon is completely full, it will move to the target enemy's location. Pressing attack will cause the dog to appear out of nowhere and attack the enemy. If no valid target exists, the icon will not move and pressing attack while crouched will perform a normal attack. The dog can be called only three times each stage.

The Master System version retains the first-person shuriken-throwing bonus rounds, but the one between the second and third stage is the same bonus round used by the Mega Drive version, which makes player to jump from a tall building and attack ninjas in a downward shoot-'em-up fashion.

Like the Master System version of Shinobi, ninja magic cannot be used during boss fights. In addition to the previously mentioned problem of being confined to a small section of the screen, this makes the boss fights even more difficult than the arcade version.

A small oddity, in the Master System version, Shinobi always bows to the boss before the battle.

Storyline

The young Ninja battles together with his faithful pet dog. In the center of the city, a group of terrorists are committing known to man, including the planting of time bombs throughout the metropolis. Our youthful hero and his canine companion courageously set out to gather all the explosives placed by the evil gang and annihilate the syndicate that manipulates them.

Screenshots

Artwork

Videos

Gameplay Video

Release Dates by Platform

Sega Master System/Mark III Worldwide
Jun 1, 1991
Sega Master System/Mark III Worldwide
Nov 1, 1991
Sega Master System/Mark III Worldwide
Dec 31, 1991
Sega Master System/Mark III Worldwide
Dec 31, 1991

More From Shinobi

Game Info

Developer
Sega Enterprises, Ltd.
Publisher
Tec Toy, Sega Enterprises, Ltd.
Engine
Sega System 16
Game Modes
Single player
Perspective
Side view
Themes
Action

Languages

Text / Subtitles
English

Similar Games

Game data verified and sourced in partnership with IGDB (Internet Game Database), an official Twitch company and authoritative game data provider. Release dates, platforms, and metadata are updated automatically.