Seek & Destroy cover

Seek & Destroy

Shooter Arcade Action Warfare
December 31, 1993
Released 11809 days ago
Amiga CD32 DOS Amiga

About

Most of the fundamentals of this game work in a similar way to Desert Strike. You pilot a helicopter or a three-barreled tank through 14 increasingly tough multi-phase missions, each of which is preceded by a full briefing and a shopping phase.

Before each phase you can enter the shop and upgrade your weaponry, paying with golden medals gathered during previous phases. Your starting weapons are the chain gun and rockets/tank shells. Every weapon has three upgrade levels. After that, you can decide how much ammunition for each weapon you want to load into your vehicle's weapon bays, switch between the tank and the chopper (which can only be done between phases, and some of them don't give you the choice), choose one of the three special weapons and adjust the fuel/armor/speed characteristics. All these preparations are surprisingly complex for a shooter like this, and a bad configuration can make the game really hard (no fuel in the middle of the desert, or a paper-thin armor are just two examples).

Missions are set in the desert and jungle as well as over the sea and in snowy regions. Most often your objectives are, obviously, to seek and destroy, while performing some rescue operations and gathering as much powerups as you can. The powerups consist of ammunition, fuel, medals, and others. A scanner is installed into the vehicle to guide you, as is a mapping system and a limited shield.

Unusually, the game only scrolls vertically even though you have full directional movement. When you rotate the direction the ground moves underneath you, ensuring a more realistic effect and smartly mimicking motion effects.

Storyline

Your mission - take control of the Apache helicopter and fly into enemy territory.

Take out the designated targets and return to home base. Your missions will be varied. Some may involve rescue attempts. They should all be completed with surgical precision. There is no margin for error and the slightest hesitation will prove fatal. I don't need to remind you that each mission briefing is highly classified and top secret.

Now get to it!

Screenshots

Artwork

Videos

Gameplay Trailer

Release Dates by Platform

Amiga Worldwide
Dec 31, 1993
Amiga CD32 Worldwide
Dec 31, 1994
DOS Worldwide
Dec 31, 1996
DOS Worldwide
Dec 31, 1997

Game Info

Developer
Vision
Publisher
Mindscape, Epic MegaGames
Game Modes
Single player
Perspective
Bird view / Isometric
Genres
Shooter Arcade
Themes
Action Warfare

Languages

Text / Subtitles
English

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