Samurai Shodown VI cover

Samurai Shodown Series

Samurai Shodown VI

Main Game
Fighting Action

Samurai Shodown VI is a Fighting game released on September 14, 2005 for Arcade, PlayStation 3, PlayStation 4 and 1 more. Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), …

66
User Score
8 ratings
September 14, 2005
Released 7676 days ago
Arcade PlayStation 3 PlayStation 4 PlayStation 2

About

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively.

One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps.

SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

Screenshots

Artwork

Videos

Gameplay Trailer

Release Dates by Platform

Arcade Worldwide
Sep 14, 2005
PlayStation 2 Worldwide
Jan 26, 2006
PlayStation 3 Worldwide
Nov 19, 2014
PlayStation 4 Worldwide
Nov 22, 2016

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Game Info

Developer
Yuki Enterprise
Publisher
SNK Playmore
Game Modes
Single player
Perspective
Side view
Themes
Action

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