Missile Command Series
Missile Command
Main Game
Shooter
Arcade
Action
Science fiction
Warfare
72
User Score
47 ratings
77
Critic Score
2 reviews
July 1, 1980
Released 16773 days ago
Arcade
Commodore C64/128/MAX
Atari ST/STE
About
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
Screenshots
Videos
VR
Release Dates by Platform
Arcade
Worldwide
Jul 1, 1980
Arcade
Worldwide
Jul 1, 1980
Arcade
Worldwide
Sep 30, 1980
Commodore C64/128/MAX
Worldwide
Dec 31, 1983
Atari ST/STE
Worldwide
Dec 31, 1987
Game Info
- Developer
- Atari
- Publisher
- Sega, Taito, Atari Corporation, Atari
- Game Modes
- Single player, Multiplayer
- Perspective
- Side view
- Genres
- Shooter Arcade
- Themes
- Action Science fiction Warfare
Multiplayer
Languages
- Text / Subtitles
- English