Dungeon Master II: The Legend of Skullkeep cover

Dungeon Master Series

Dungeon Master II: The Legend of Skullkeep

Puzzle Role-playing (RPG) Action Fantasy
68
User Score
6 ratings
50
Critic Score
1 reviews
March 25, 1994
Released 11723 days ago
Mac DOS Amiga Sega CD

About

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them.

It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Screenshots

Videos

Trailer

Release Dates by Platform

Sega CD Worldwide
Mar 25, 1994
Sega CD Worldwide
Dec 31, 1994
Sega CD Worldwide
Dec 31, 1994
DOS Worldwide
Jul 31, 1995
Amiga Worldwide
Dec 31, 1995
Mac Worldwide
Dec 31, 1995
Mac Worldwide
Dec 31, 1995
DOS Worldwide
Dec 31, 1995

Game Info

Developer
FTL Games
Publisher
Victor Entertainment, JVC Musical Industries, Interplay Entertainment
Game Modes
Single player
Perspective
First person
Genres
Puzzle Role-playing (RPG)
Themes
Action Fantasy

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