Disney's Donald Duck: Goin' Quackers
Disney's Donald Duck: Goin' Quackers is a Fighting / Platform game released on December 13, 2000 for Nintendo GameCube, PlayStation 2. Goin' Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching television reporter Daisy Duck discovering the mysterious temple of the evil magician Merlock. As she tells the st…
About
Goin' Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching television reporter Daisy Duck discovering the mysterious temple of the evil magician Merlock. As she tells the story, Merlock discovers Daisy and kidnaps her. His arch rival Gladstone sets out to find her before Donald, who decides to use Gyro's new invention, the "Tubal Teleport System", to track down Merlock and Daisy. However, a piece of Gyro's device is missing, and to get the machine working again, Donald must go on a journey to recover it. Along the way, he must compete with Gladstone, reverse the spells that Merlock put on Huey, Dewey, and Louie's toys, and defeat several bosses, including the Beagle Boys and Magica De Spell.
Screenshots
Release Dates by Platform
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Game Info
- Developer
- Ubisoft Milan
- Publisher
- Ubi Soft Entertainment
- Game Modes
- Single player
- Perspective
- Third person
- Themes
- Action Comedy Kids
Languages
- Text / Subtitles
- English
Links
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