Crash 'n' the Boys: Street Challenge cover

Kunio-kun Series

Crash 'n' the Boys: Street Challenge

Fighting Racing Sport Action
71
User Score
7 ratings
70
Critic Score
1 reviews
October 1, 1992
Released 12260 days ago
Nintendo 3DS Wii Wii U Nintendo Entertainment System Nintendo Switch

About

Theodore "Todd" Thornley IV has had enough. After being humiliated once again by his rival, Jeff "Crash" Cooney and his blue-collar buddies from Southside High School at the All-City Track Meet, he has decided to issue a challenge to Crash. Inviting two of the other elite high schools to participate in the challenge, plus an additional team sponsored by his wealthy father, Todd has seemingly stacked the deck against Crash and his boys. The game has four different teams to choose from, as well as a fifth computer-controlled team. Each team have five members each with their own strengths and weaknesses, making some better suited to certain events than others. Before each event, players have the opportunity to go shopping in the mall to buy power-ups for their characters. These items are paid for through the various medals that each team achieve as they progress through the challenge, but since the winner of the challenge is the team that collects the most medals overall, players must be fairly judicious in how much they spend. There are two types of events in the game: individual events (Hammer Throw and Roof Top Jumping) and head-to-head events (400 Meter Hurdles, Swimming and Fighting). In individual events, each team takes turn individually and ranking is determined by who gets the most points. The head-to-head events take place under a single elimination tournament format, in which one player against another in a series of heats. The player who successfully defeats both of his opponents will get to compete against a member of Team Thornley for first place. The game can be played by up to four players. Since there's never more than two teams competing at the same time, the third and fourth player can play simply by alternating between the two controllers. Thus, a four player adapter is not required, unlike other Kunio-kun games.

Screenshots

Artwork

Release Dates by Platform

Nintendo Entertainment System Worldwide
Oct 1, 1992
Wii Worldwide
Sep 14, 2009
Nintendo 3DS Worldwide
Nov 29, 2013
Nintendo 3DS Worldwide
Dec 19, 2013
Wii U Worldwide
Dec 4, 2014
Wii U Worldwide
Dec 11, 2014

Game Info

Developer
Arc System Works, Technos Japan
Publisher
Aksys Games, Arc System Works, American Technos
Game Modes
Single player, Multiplayer
Perspective
Bird view / Isometric
Genres
Fighting Racing Sport
Themes
Action

Languages

Text / Subtitles
English, Japanese, Korean

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