Alien 8 cover

Alien 8

Platform Puzzle Action Science fiction
February 1, 1985
Released 15061 days ago
BBC Microcomputer System ZX Spectrum Amstrad CPC MSX

About

Alien 8 is an action-adventure video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum, BBC Micro, Amstrad CPC and MSX in 1985.[a] The game is a spiritual successor to the best-selling Knight Lore, which was lauded by critics for its isometric graphics. In the game, the player takes control of a robot, Alien 8, whose job is to ensure that all of the cryogenically frozen passengers on board a starship remain viable during the ship's voyage.

The game was written by Chris Stamper, and graphics were designed by Tim Stamper. Alien 8 uses the same image masking technique as Knight Lore, which allows the developers to create composite structures out of stacked images without visual overlay. The technique was copyrighted by Ultimate as the Filmation game engine. As with its spiritual predecessor, the game is rendered isometric projection.[2] The game was critically acclaimed upon release. Reviewers praised the game's graphics and innovation, however minor criticism was directed at its similarities to Knight Lore.

Screenshots

Release Dates by Platform

ZX Spectrum Worldwide
Feb 1, 1985
Amstrad CPC Worldwide
Dec 31, 1985
BBC Microcomputer System Worldwide
Dec 31, 1985
MSX Worldwide
Dec 31, 1985

Game Info

Developer
Ashby Computers and Graphics Ltd.
Publisher
Ultimate Play the Game
Game Modes
Single player
Perspective
Bird view / Isometric
Genres
Platform Puzzle
Themes
Action Science fiction

Languages

Text / Subtitles
English

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