3D Stock Car Championship cover

3D Stock Car Championship

Main Game
Racing Action
December 31, 1988
Released 13646 days ago
ZX Spectrum

About

This Super Sprint-inspired racing game uses a forced perspective viewpoint, with 4 small stock cars duking it out for anything between 1 and 99 laps. If you have an Interface II joystick adaptor, all 4 of these can be human controlled.

The control method is unusual, in that the accelerator and the throttle are controlled in combination - releasing the throttle while at the current gear's highest speed will move you up to the next one of the 8 gears. The brake turns into reverse when you reach zero velocity.

The game has 24 circuits, and points are awarded 7-4-2-1 for each of these, with the championship going to the driver with the most points by the end. Before each race there is a 3-minute qualifying session, in which you lap continuously with the aim of getting the fastest lap.

Screenshots

Videos

Gameplay video

Release Dates by Platform

ZX Spectrum Worldwide
Dec 31, 1988

Game Info

Publisher
Firebird Software
Game Modes
Single player
Perspective
Bird view / Isometric
Genres
Racing
Themes
Action

Languages

Text / Subtitles
English

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